Blender3d/Blender Documentation Volume 1-User Guide/Advanced Tools
จาก Wikibooks
- Advanced Tools
- Particles
- Introduction
- Simple Particles
- A first Particle System
- Rendering a particle system
- Objects as particles
- Making fire with particles
- A simple explosion
- Fireworks
- Controlling Particles via a Lattice
- Static Particles
- Particle Interaction
- Introduction
- Interface
- Example
- Other Effects
- Special modelling techniques
- Introduction
- DupliVerts
- DupliVerts as an Arranging Tool
- DupliVerts to Model a Single Object
- DupliFrames
- Modelling using DupliFrames
- Arranging objects with DupliFrames
- More Animation and Modelling
- Modelling with lattices
- How does it work?
- Soft bodies
- Introduction
- Blender's SoftBody System
- The basics
- Interface
- Example
- Volumetric Effects
- Sequence Editor
- Learning the Sequence Editor
- First Animation: two cubes
- First Sequence: delayed wireframes
- Second Animation: A delayed solid cube
- Third Animation: a tunnel
- Second Sequence: Using the tunnel as a backdrop
- Fourth Animation: a jumping logo
- Fifth Animation: particle bars
- Third Sequence: Combining the logo and the particle bars
- Sixth Animation: zooming logo
- Assembling everything so far
- Conclusion
- Sound Sequence Editor
- Sequence Editor Plugins
- Learning the Sequence Editor
- Particles